Regarding the platform airdrops, I think many people have misunderstood. It's not that the scoring rules are set too high to deduct points; the core issue is that the total airdrop pool is just that small. There are basically no new airdrops on weekends, and sometimes even on weekdays there are none, so in a week, there are only about 3 to 5, averaging around 4 per week.
Plus, the individual airdrop amounts are only 10,000 to 20,000 at most. How can you rely on score-based distribution? It's even exhausting to scrape the surface. Currently, there are no stable daily tasks to grind, and the difficulty level is exponentially increasing. In the end, each round is just high-score players crowding together; getting one is already considered good, and then it’s basically over.
Honestly, after deducting trading slippage, each round can earn about 4 to 5 dollars in profit, but with bad luck, like today’s slip-up, it turns from profit into a loss. That’s the real core contradiction.
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ChainSherlockGirl
· 15h ago
According to my analysis, this is basically a tragedy of a shallow pool
In fact, high-level players are also losing heavily, nobody is getting a good outcome
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MEVHunter
· 01-12 07:47
nah the real problem's liquidity pool starvation, not the scoring mechanics lmao. dude's actually onto something here—4-5 drops per week is basically starving the protocol alive. gas costs alone would obliterate those thin 4-5 dollar margins, especially if you're fighting mempool congestion for entry.
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TestnetFreeloader
· 01-12 07:46
Exactly right, but the pool is too shallow, waiting for airdrops every day feels like waiting for a lottery.
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fork_in_the_road
· 01-12 07:41
To be honest, this pool is just a useless gimmick. Only 4 airdrops a week, and they're all snatched up by the experts. Ordinary retail investors like us can't get any of the benefits.
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ProveMyZK
· 01-12 07:40
That's right, the pool is too shallow, and the scoring rule is just a facade.
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BlockBargainHunter
· 01-12 07:32
Basically, the pool is too shallow, and we have too many people.
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SudoRm-RfWallet/
· 01-12 07:31
Basically, the pool is too small, and there are too many people dividing the cake.
Regarding the platform airdrops, I think many people have misunderstood. It's not that the scoring rules are set too high to deduct points; the core issue is that the total airdrop pool is just that small. There are basically no new airdrops on weekends, and sometimes even on weekdays there are none, so in a week, there are only about 3 to 5, averaging around 4 per week.
Plus, the individual airdrop amounts are only 10,000 to 20,000 at most. How can you rely on score-based distribution? It's even exhausting to scrape the surface. Currently, there are no stable daily tasks to grind, and the difficulty level is exponentially increasing. In the end, each round is just high-score players crowding together; getting one is already considered good, and then it’s basically over.
Honestly, after deducting trading slippage, each round can earn about 4 to 5 dollars in profit, but with bad luck, like today’s slip-up, it turns from profit into a loss. That’s the real core contradiction.