The Telegram ecosystem in 2024 has transformed into a powerful hub for players seeking an easy way to earn cryptocurrency. Click-to-earn games have become a global phenomenon, attracting tens of millions of participants worldwide. Let’s explore which projects are truly worth your attention and where the main risks are hidden.
Why Telegram has become a platform for play-to-earn games
The year 2024 marked a revolution in the gaming space: new generation click games emerged, combining engaging gameplay with blockchain rewards. Games like Notcoin, Hamster Kombat, and others gained attention through integration with the TON and Solana networks, ensuring fast transactions and minimal fees. The main feature: you don’t need to invest money to start earning. Just install the bot, click, and collect in-game currency.
Notcoin made history as one of the most successful click games. The project launched in early 2024 and by May of the same year had over 35 million active gamers. The gameplay is simple: collect virtual coins NOT, which are later converted into real tokens on the TON network.
On May 16, 2024, NOT tokens were listed on major crypto platforms. The starting price was $0.01, but the market cap quickly grew to $1.1 billion, placing the project in the top-100 cryptocurrencies worldwide.
Later, the creators expanded the Notcoin universe through a partnership with Lost Dogs. The new content offered a storyline experience: players can now complete quests and earn tokens $NOT and $WOOF simultaneously. In July, the Notcoin Explore feature was introduced, allowing interaction with decentralized applications (dApps).
Hamster Kombat: 300 million players and ambitious plans
Price: $0.00 | 24h Change: +15.29%
Hamster Kombat became a phenomenon: within a few months of launch, the project attracted over 300 million users. The concept is simple and brilliant — manage a virtual crypto exchange where hamsters work, and earn HMSTR for each click.
The developers are ambitious. A second season of code, new game mechanics, and potential collaborations within the TON ecosystem are in the pipeline. The team plans to create a more complex ecosystem, attracting third-party developers and moving beyond the “click and earn” model.
Catizen: 34 million players and a Web3 revolution
Price: $0.06
Catizen gained popularity among gamers thanks to its unique approach. In the game, you breed and cross virtual cats, earning in-game currency vKITTY, which can be exchanged for CATI tokens.
The project positions itself as a hub for mini-apps, combining Telegram blockchain with the TON network. Catizen integrates three key elements: Launchpool, short videos, and e-commerce. The developers’ ambition is to become a bridge between the traditional internet and Web3 on the scale of hundreds of billions of Telegram users.
Moonbix: token mining through simple tasks
Moonbix operates on the principle: complete tasks, earn rewards. The bot allows mining valuable tokens (DOGS, NOT, and others) simply by performing certain operations — for example, trading specific volumes.
It’s especially convenient for beginners: link your account and start participating in campaigns. Track your progress directly in the app. A key feature is the Airdrop mechanic. At a certain moment (snapshot), you can receive free tokens depending on the assets you hold at the snapshot date. This is a chance for loyal users to get new coins without investment.
X Empire: virtual empires and NFT vouchers
Previously known as Musk Empire, X Empire launched in July 2024 and instantly attracted 35 million gamers. The goal is simple: build a virtual empire and earn cryptocurrency simultaneously. Token X distribution is planned for Q4 2024, at the end of the mining period (September 30, 2024).
An interesting detail: the project launched NFT vouchers for pre-market trading. 570,000 such vouchers have been issued and are available on the Getgems marketplace. These tokens guarantee early access to the future $X and are already causing a buzz: the first vouchers sold for about 7 TON (around $36).
Rocky Rabbit: battle rabbits and RBTC mining
Rocky Rabbit celebrated reaching 30 million active gamers. Gameplay involves training virtual rabbits, sending them into battles, completing quests, and solving daily puzzles. All of this earns you your own token RabBitcoin ($RBTC).
Key dates:
September 20, 2024 — deadline for qualifying tasks
September 21 — photo session (snapshot for qualification)
September 22 — airdrop $RBTC for eligible users
September 23 — token available for withdrawal and trading
Rewards are distributed based on in-game achievements: the higher your accomplishments, the more $RBTC you will receive.
Major: puzzles, ranking, and token conversion
Price: $0.13
Major is rapidly growing: the number of active gamers recently surpassed 30 million. The gameplay is built on three pillars: solving puzzles, daily quests, and accumulating ranking points.
A separate intriguing element is Pavel Durov’s puzzle. Players must find the correct sequence in the Telegram founder’s avatars. You only get one attempt per day; the pool resets every 24 hours.
The token launch $MAJOR will be a turning point. Distribution will occur without private funding rounds — most tokens will be given to gamers based on their activity and ranking points. The top players will receive the maximum.
Analysts forecast a launch price in the range of $0.001–$0.005 per token, with possible fluctuations after listing on major platforms.
Main risks and what you need to know before starting
All these games look attractive, but it’s important to remember the risks:
Market volatility — the price of any token can drop 50-80% after listing. No one guarantees that your earnings will retain their value.
Security vulnerabilities — rapidly growing projects often have security issues. Always check smart contract audits before participating.
Token dilution — when millions of gamers withdraw their rewards simultaneously, it puts pressure on the price.
Legislation — in some countries, receiving tokens through games may have tax implications.
Summary
2024 has truly become the year of the gaming revolution in Telegram. From simple clicks to storyline content, these projects offer real earning opportunities. However, approach with caution: thoroughly research each project, protect your assets, and understand that quick earnings often come with increased risks. Start small, don’t invest money you’re not willing to lose, and keep up with project updates.
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Top 7 crypto games on Telegram: how much can you realistically earn in 2024
The Telegram ecosystem in 2024 has transformed into a powerful hub for players seeking an easy way to earn cryptocurrency. Click-to-earn games have become a global phenomenon, attracting tens of millions of participants worldwide. Let’s explore which projects are truly worth your attention and where the main risks are hidden.
Why Telegram has become a platform for play-to-earn games
The year 2024 marked a revolution in the gaming space: new generation click games emerged, combining engaging gameplay with blockchain rewards. Games like Notcoin, Hamster Kombat, and others gained attention through integration with the TON and Solana networks, ensuring fast transactions and minimal fees. The main feature: you don’t need to invest money to start earning. Just install the bot, click, and collect in-game currency.
Notcoin: pioneer with a billion-dollar market cap
Price: $0.00 | 24h Change: +12.76% | Market Cap: $66.16M
Notcoin made history as one of the most successful click games. The project launched in early 2024 and by May of the same year had over 35 million active gamers. The gameplay is simple: collect virtual coins NOT, which are later converted into real tokens on the TON network.
On May 16, 2024, NOT tokens were listed on major crypto platforms. The starting price was $0.01, but the market cap quickly grew to $1.1 billion, placing the project in the top-100 cryptocurrencies worldwide.
Later, the creators expanded the Notcoin universe through a partnership with Lost Dogs. The new content offered a storyline experience: players can now complete quests and earn tokens $NOT and $WOOF simultaneously. In July, the Notcoin Explore feature was introduced, allowing interaction with decentralized applications (dApps).
Hamster Kombat: 300 million players and ambitious plans
Price: $0.00 | 24h Change: +15.29%
Hamster Kombat became a phenomenon: within a few months of launch, the project attracted over 300 million users. The concept is simple and brilliant — manage a virtual crypto exchange where hamsters work, and earn HMSTR for each click.
The developers are ambitious. A second season of code, new game mechanics, and potential collaborations within the TON ecosystem are in the pipeline. The team plans to create a more complex ecosystem, attracting third-party developers and moving beyond the “click and earn” model.
Catizen: 34 million players and a Web3 revolution
Price: $0.06
Catizen gained popularity among gamers thanks to its unique approach. In the game, you breed and cross virtual cats, earning in-game currency vKITTY, which can be exchanged for CATI tokens.
The project positions itself as a hub for mini-apps, combining Telegram blockchain with the TON network. Catizen integrates three key elements: Launchpool, short videos, and e-commerce. The developers’ ambition is to become a bridge between the traditional internet and Web3 on the scale of hundreds of billions of Telegram users.
Moonbix: token mining through simple tasks
Moonbix operates on the principle: complete tasks, earn rewards. The bot allows mining valuable tokens (DOGS, NOT, and others) simply by performing certain operations — for example, trading specific volumes.
It’s especially convenient for beginners: link your account and start participating in campaigns. Track your progress directly in the app. A key feature is the Airdrop mechanic. At a certain moment (snapshot), you can receive free tokens depending on the assets you hold at the snapshot date. This is a chance for loyal users to get new coins without investment.
X Empire: virtual empires and NFT vouchers
Previously known as Musk Empire, X Empire launched in July 2024 and instantly attracted 35 million gamers. The goal is simple: build a virtual empire and earn cryptocurrency simultaneously. Token X distribution is planned for Q4 2024, at the end of the mining period (September 30, 2024).
An interesting detail: the project launched NFT vouchers for pre-market trading. 570,000 such vouchers have been issued and are available on the Getgems marketplace. These tokens guarantee early access to the future $X and are already causing a buzz: the first vouchers sold for about 7 TON (around $36).
Rocky Rabbit: battle rabbits and RBTC mining
Rocky Rabbit celebrated reaching 30 million active gamers. Gameplay involves training virtual rabbits, sending them into battles, completing quests, and solving daily puzzles. All of this earns you your own token RabBitcoin ($RBTC).
Key dates:
Rewards are distributed based on in-game achievements: the higher your accomplishments, the more $RBTC you will receive.
Major: puzzles, ranking, and token conversion
Price: $0.13
Major is rapidly growing: the number of active gamers recently surpassed 30 million. The gameplay is built on three pillars: solving puzzles, daily quests, and accumulating ranking points.
A separate intriguing element is Pavel Durov’s puzzle. Players must find the correct sequence in the Telegram founder’s avatars. You only get one attempt per day; the pool resets every 24 hours.
The token launch $MAJOR will be a turning point. Distribution will occur without private funding rounds — most tokens will be given to gamers based on their activity and ranking points. The top players will receive the maximum.
Analysts forecast a launch price in the range of $0.001–$0.005 per token, with possible fluctuations after listing on major platforms.
Main risks and what you need to know before starting
All these games look attractive, but it’s important to remember the risks:
Market volatility — the price of any token can drop 50-80% after listing. No one guarantees that your earnings will retain their value.
Security vulnerabilities — rapidly growing projects often have security issues. Always check smart contract audits before participating.
Token dilution — when millions of gamers withdraw their rewards simultaneously, it puts pressure on the price.
Legislation — in some countries, receiving tokens through games may have tax implications.
Summary
2024 has truly become the year of the gaming revolution in Telegram. From simple clicks to storyline content, these projects offer real earning opportunities. However, approach with caution: thoroughly research each project, protect your assets, and understand that quick earnings often come with increased risks. Start small, don’t invest money you’re not willing to lose, and keep up with project updates.