Futures
Access hundreds of perpetual contracts
TradFi
Gold
One platform for global traditional assets
Options
Hot
Trade European-style vanilla options
Unified Account
Maximize your capital efficiency
Demo Trading
Introduction to Futures Trading
Learn the basics of futures trading
Futures Events
Join events to earn rewards
Demo Trading
Use virtual funds to practice risk-free trading
Launch
CandyDrop
Collect candies to earn airdrops
Launchpool
Quick staking, earn potential new tokens
HODLer Airdrop
Hold GT and get massive airdrops for free
Launchpad
Be early to the next big token project
Alpha Points
Trade on-chain assets and earn airdrops
Futures Points
Earn futures points and claim airdrop rewards
SIXR at first glance is a concept of "Cricket + Web3," but only after a deeper understanding of Ahad's founding of Bongo can one truly grasp the core logic of this project.
The real dilemma of Bangladesh's entertainment industry is not that audiences lack genuine interest, but that the entire ecosystem has long been in a gray area: rampant piracy, content being casually reposted, fragmented dissemination becoming the norm, and creators, platforms, and consumers all not receiving fair treatment. This is the situation that SIXR aims to break—using Web3's transparency and incentive mechanisms to make the value flow of entertainment content traceable and monetizable, so that every participant can receive the rewards they deserve.
From Bongo's exploration to SIXR's upgrade, it reflects another important case of Web3 reconstructing traditional industries.
In fact, the core issue is that creators don't get paid, and it's not really on the chain...
That period in Bongo's history is indeed interesting, but how far SIXR can go remains a question.
The incentive mechanism sounds appealing, but I'm worried it might just be another way to cut leeks.
This logic is indeed solid, but can the Bangladesh market support it?
Web3 restructuring the industry sounds good in theory, but how many can actually be implemented?
I'm optimistic about the SIXR approach, but it depends on how it's implemented later. If the incentive mechanism isn't designed carefully, it’s all for nothing.
The history of Bongo is indeed foundational. Without understanding this background, just hearing "cricket + Web3" sounds a bit awkward.
Wait, can creators really monetize smoothly? Or will it just become another middleman profit scheme...
Piracy is indeed a pain point, and the transparent mechanism of Web3 can really solve it.
Bongo paving the way to SIXR feels a bit like testing the waters first and then going for the big move.
If this can truly make all participants earn money, the creator ecosystem might really start to change.
But the key still depends on whether the user base can grow. As long as people don’t come, everything is just empty talk.