Want to boost your rewards multiplier? Here's the play: wallets that stay active in-game AND provide liquidity to the FISH/USDC.s pool get a 1.5x weight bump when the snapshot drops.
The strategy's pretty straightforward. You're running a loop: catch Fish, process them, upgrade your setup, then throw liquidity into the pool. Do both sides of this—gaming and LP—and you're stacking weight.
Think of it like this: play the game, feed the pool, repeat. The more you're doing both, the heavier you sit in the final count. Simple loop, compounding effect.
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ForumLurker
· 7h ago
Damn, isn't this just dual mining? It should have been designed like this from the start.
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MEVHunter_9000
· 7h ago
Hmm... 1.5x sounds nice, but the real question is, how many of us can actually stick to the "play games + provide liquidity" cycle?
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AirdropHunterWang
· 7h ago
Hmm... so you have to play games and provide liquidity at the same time, it feels a bit tiring.
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AmateurDAOWatcher
· 8h ago
Damn, it's LP again. I spend all day grinding in the game and in the end, I still have to provide liquidity in the pool? This is exhausting.
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GasFeeLady
· 8h ago
ngl the 1.5x feels like catching them at the right gwei window... timing both the gaming + lp moves simultaneously? that's the real game theory play. most people gonna miss the optimal snapshot anyway lol
Want to boost your rewards multiplier? Here's the play: wallets that stay active in-game AND provide liquidity to the FISH/USDC.s pool get a 1.5x weight bump when the snapshot drops.
The strategy's pretty straightforward. You're running a loop: catch Fish, process them, upgrade your setup, then throw liquidity into the pool. Do both sides of this—gaming and LP—and you're stacking weight.
Think of it like this: play the game, feed the pool, repeat. The more you're doing both, the heavier you sit in the final count. Simple loop, compounding effect.